While not officially a part of the SaGa series, many considered Octopath Traveler to be a spiritual successor of sorts.
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The system of multiple selectable starting characters undertaking a quest that interacts with the stories of the alternate main characters was revisited two decades later in Square Enix’s 2018 Nintendo Switch release, Octopath Traveler, subsequently ported to PC in 2019. The developers also noted that the final subsequent boss will become more powerful depending on the number of protagonist story bosses defeated before challenging it. These new features are noted as being tied with the Fuse scenario and will require completion of one or more other characters’ stories as well. Similarly, each character had their own final boss which would end their story, making the option to battle all bosses within a single playthrough a new one as well. Characters would cross paths with the other heroes not selected as the main character, and could recruit some of them, but the option to have all protagonists in a single party is a new one, as some were previously gated off from recruitment in other player characters’ stories. The game featured seven protagonist characters, and it allowed players to play through their stories in any order they wished. SaGa Frontier, first released in North America in 1998 for the original PlayStation, was developed by Square prior to the company’s merger with Enix.
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SaGa series fans can expect the option to battle all character bosses in a single playthrough, for Fuse to become involved in other characters’ storylines, and the game now allows all protagonists to be recruited into a single party, among other enhancements.
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The development team working on the upcoming Square Enix RPG SaGa Frontier Remastered has revealed some of the ways the addition of a new character, Fuse, will change the game beyond simply adding a new storyline for the game’s eight protagonist.